Academic Games

 

 Academic Games is a series of competitions designed to test a student’s knowledge in several subject areas including math, English, language arts, social studies and logic. The primary purpose of Academic Games is to make learning fun for students and challenge them in these academic areas. Students learn and have fun, while trying to outt hink each other in the various academic areas.

 

Equations - Students explore a broad range of math topics including elementary arithmetic operations such as addition, subtraction, multiplication, division, exponentiation and root operation. This fun and educational game is played on a playing mat with numbered and mathematical sign cubes.

 

On-Sets - This mathematical game involves logic and set theory. Using game rules similar to Equations, players explore the concepts of union, intersection, difference of sets, complement of a set, set identity, set inclusion and the null and universal sets.

 

On-Words - This word game involving spelling, counting, grammar, phonetics, word roots, inflectional endings, prefixes and suffixes, players explore evolving problems based on networks of intersecting words as in crosswords puzzles.

  
Presidents - This reading game involves guessing a president's name within three clues. Each year the Academic League selects a range of presidents that will be used during the competitions.

 

Students meet every Monday and Friday after school and once a month on Saturday to practice. Students compete against other schools at different locations throughout the school year.


Minor League — grades 3 and 4
Elementary League — grades 5 and  6
Middle League — grades 7 and  8


For additional information visit the Michigan League of Academic Games website.